Last month we reported that a number of highly notable retro titles are on the way as DLC for Manomio / Kiloo's C64 for iPhone [App Store] emulator. We've just gotten an update from the developers, naming the first of the upcoming releases.
The first new games out of the gate will be Super Pipeline and Super Pipeline II from Taskset as well as Paperboy from Elite. The Super Pipeline games will cost $0.99, while Paperboy will go for $1.99 as in-game DLC. Following these first titles into the app will be several as yet unnamed free titles.
The developers previously indicated that the app's forthcoming v1.5 update will be focused on usability and playability, with some control and UI tweaks. Kiloo has just pointed further down the road to the v1.6 update that will follow, which they indicate will bring the notable update of customizable controls. We're glad the folks behind C64 for iPhone are keeping the ball rolling for retro fans like myself.
Retro gaming fans can add another item to their "things in life to be excited for" list, as we just got word that Manomio, who brought us the C64 for iPhone [App Store] emulator, is currently working on bringing an Amiga emulator to the App Store.
Retro Gamer magazine recently talked with the developer and Manomio CTO Stuart Carnie, who indicates that games will likely be distributed as individual, packaged apps to keep the Amiga operating system hidden, allowing the player to focus only on the games themselves. There's not much information right now as to just which Amiga games we'll be seeing on the iPhone, but Retro Gamer indicates that, among the games on the way, is Archer MacLean's classic fighter International Karate +.
"We've ported an Amiga system and have secured some great games," says Stuart. "It runs at full speed on a 3GS and similar hardware and at a respectable frame rate for the 3G devices. IK+ plays very well."
For readers unfamiliar with the Amiga, it is a 16-bit computer released by Commodore in 1985. A far more complex system than the C64, the Amiga featured a powerful central processor, various custom co-processors, and a multitasking operating system that enabled audiovisual feats previously unseen in a consumer system at that point in time. While it did not see enormous popularity in the United States, it was wildly popular in Europe and is considered by many to be one of the very best game platforms ever created. (And it's a platform I happen to hold quite close to my own heart.)
The Amiga was so capable a game machine back in 1985 that even today's gamers without any particular retro inclination should enjoy the vast majority of titles with which Manomio is about to gift us.
UPDATE: We sought further details of the upcoming Amiga emulator from Manomio upon hearing the initial report. Carnie kindly got back to us and, while not ready to discuss further IP at the moment, provided us with a few details about the emulation core they're using.
In order to get the speed we needed, I spent about 6 weeks and wrote a 68000 CPU core in about 60+% ARM assembly. Surprisingly, certain games (IK+) run respectively on a 3G device, which means it should do well on a 2nd gen touch device too, given the 25% faster clock speed. The 3GS has a far superior memory architecture to the older devices – it can really push bytes around and fast…
He indicates that they've been testing a number of scrollers, including Xenon II, Turrican, Ghosts 'n Goblins and R-Type (not that these are necessarily among the IP they have secured for release in the App Store), all of which "are just perfectly smooth."
You can be sure we will bring additional information on Manomio's latest as we receive it. I can't wait to see what's in store for iPhone gamers from the world of Amiga gaming.
Early last week we reported that the C64 for iPhone emulator [App Store] would soon be getting global leaderboards and achievements for in-library games via the OpenFeint network. These features were rolled out yesterday as part of the v1.4 update.
The final list of these updates is as follows:
Jupiter Lander: leaderboards and achievements
Lemans: leaderboards and achievements
Arctic Shipwreck: leaderboards
Uridium: leaderboards
Nebulus: leaderboards
Paradroid: leaderboards and achievements when you own the 999 droid
NOTE: High scores are recorded only when trainer is OFF
As the in-app games themselves were changed to facilitate these enhancements, they must be "purchased" again from within the application before the global network features can be utilized (at no additional cost to the user). The developer also indicates that the emulator environment received certain performance enhancements that allow iPhone 3GS and 3G iPod touch units to run all games at a solid 50fps for smoother gameplay.
Manomio indicates that the upcoming v1.5 update will be focused on usability and playability; controls and the UI will get some work. Details on these will be forthcoming on the developer's blog.
Another very interesting bit of news comes from forum reader killy billy who spotted seven new games listed in the C64 in-app shop yesterday but, as yet, unavailable for purchase. The list of games he saw follows.
We grabbed the update and took at look at the app's game shop, but the indicated games were not listed, presumably pulled until available for actual purchase. Let's hope they reappear with full global network integreation — and soon. What a superb list of titles it seems Manomio has in store for us. All are highly playable, but Archer MacLean's International Karate, a C64 favorite, and David Braben and Ian Bell's seminal space trader Elite, considered the best game ever written by many critics, are particularly welcome.
We'll let readers know when these games appear for purchase within the app and will pass on further news and information surrounding this great emulator as we get it.
It's no secret that the iPhone has a lot to offer retro gaming fans out there. One example is Manomio's C64 for iPhone [App Store], which lets gamers have some serious 8-bit fun on the go. But, while such games offer a great deal of white-knuckle action, they lack the online competitive aspect of modern XBLA and PSN titles.
Manomio is in the process of rectifying the situation.
Many of us remember playing C64 games, vying for the high score and undoubtedly reveling with our friends when we grabbed the top score in Uridium, Paradroid or whatever happened to be hot at the time. Perhaps you were the best at your school, club or even town….but, are you the best in the world? Now's your chance with Open Feint integration for select games.
In the forthcoming v1.4 update to C64 for iPhone, Manomio has begun integrating online leaderboards and achievements for the classic, C64 titles the emulator supports. To start, they're delivering the following enhancements to C64 favorites by way of OpenFeint integration:
Arctic Shipwreck
Leaderboard for high scores
Lemans
Leaderboard for high scores
Achievements
Lemans Bronze Medal (5 OF points): Scores 10000+
Lemans Silver Medal (8 OF points): Scores 25000+
Lemans Gold Medal (10 OF points): Scores 50000+
Lemans Elite Driver (20 OF points): Scores 100000+
Jupiter Lander
Leaderboard for high scores
Achievements
Jupiter Lander Trainee (5 OF points); Scores 10000+
Jupiter Lander Astronaut (10 OF points): Scores 75000+
Nebulus
Leaderboards for high scores
Planning to support achievements as you complete each tower (future update)
Uridium
Leaderboards for high scores
Paradroid
Leaderboards for high scores
Achievements
Command Cyborg 999 – Pwnd!
Achieved when you transfer / take control of the 999 unit, most powerful droid on the ship.
These enhancements really take these classic games well beyond their original incarnations. What's more, Manomio CTO Stuart Carnie assures us that, for the iPhone 3GS and 3G iPod touch, all games will run at a "buttery smooth" 50fps.
This really is a superb turn of events for retro gamers, and we're anxious to see what other enhancements to the these classics the studio will bring down the road.
Before letting the emulator into the App Store, Apple required that Manomio remove the BASIC interpreter from the application. Apparently the developer disabled BASIC rather than actually removing it. Many iPhone users found a way to activate the interpreter and, after catching wind of this, Apple pulled the app from the store.
Manomio indicates it has since submitted an updated version of the emulator that addresses the issue at hand. Let's hope this one gets the stamp of approval from Apple and lives a long life in the App Store.